I've been working on laying out sequentially what I do in the first year of a beginner "shop class." It's on google docs here. (you have to actually download it, rather than view it, to see more than the first page. You can do this with the download arrow or the shortcut ctrl-s.) It's written for sixth graders who I see 3 periods a week for a school year, although obviously could be speeded up, slowed down, or started in the middle for other situations. I find if I don't have some kind of sequence planned out, then I start the year very enthusiastic rush through a number of topics, but by February, I'm panicking every morning, "omg, what do I teach today?" and then at the end of the year, I kind of realize that the lower 30% of the class doesn't find mate in one when it presents itself in their games. This curriculum is designed to take all the planning out of teaching, kind of a Chess Instruction for Dummies, so that even the laziest and least prepared teacher has a coherent, paced, unit-based study plan. I hope it helps!
As you already know, I'm obsessed with Jeff Coakley, so references to the green book are to his Winning Chess Strategy for Kids, and to the red and orange book are Winning Chess Puzzles for Kids, Books 1 and 2. I also refer to my 6th Grade Curriculum.
I'm presenting this at a professional development in about a week and I'm still revising it, so comments please! Also, if I reference anything else that you'd like/like more info about, email me (espiegel318atgmail.com)